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[Review] Eiyuu Densetsu: Zero no Kiseki

JP title: 英雄伝説 零の軌跡

Phew, finally. I’ve been wanting to write this post for the longest time now, but you guys know how it is, 80-hour JRPGs don’t exactly finish themselves overnight. Anyway, Zero no Kiseki is the first game in the Crossbell arc (the second being Ao no Kiseki) and its story takes place about half a year after the events of Sora no Kiseki the 3rd. However, it moves away from Liberl, introducing a whole new location with a new set of main and side characters, so no more Estelle and Joshua. Well, okay, so there’s a little bit of Estelle and Joshua, actually. A teeny-tiny bit, if you will. But ultimately, it doesn’t really matter, because Zero manages to be a fantastic Kiseki game even in their absence. In fact, I dare say it might even surpass its predecessors in certain ways.


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Zero no Kiseki begins its story not entirely unlike Resident Evil 0 — on a train. But, uh, without the flesh-eating zombies. I bet you didn’t see that comparison coming, but hey, why not. Anyway, protagonist Lloyd Bannings is on his way back to Crossbell after a few years of police training, ready to finally put his skills…

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