VNDB Analysis: are Stereotypes of Visual Novel Characters true?

Let's take a look at VNDB's stats!

Why Dohna Dohna Matters

A surprisingly heartfelt story of the cycle of violence that's so much more than it seems, let's take a look at what Dohna Dohna's really about!

In Regard to Women Fans of Visual Novels

An essay on the gender disparity between readers in VNs.

Kanon on Switch, and The VN’s Significance Today

Originally released by Key/Visual Arts in Japan on June 4th, 1999, Kanon was the studio’s first release. Soon after, it received official Japanese ports to the Dreamcast  in September 2000…

Did Katawa Shoujo start a subgenre?

“The adrenaline is pumping. You’re totally committed. You are going to make this, and it will be awesome. Fame and fortune will follow. You’re going to transport your audience to…

Visual Novels: Should You Buy Physical or Digital Copies?

When you started your foray into the world of visual novels, you probably bought a digital copy from Steam, GOG, VNTranslations, or Itch.io. Maybe you bought it because you found…

Dies irae Struggling Towards its Kickstarter Goal

Halfway through its campaign, Dies irae's road to funding has been rocky, but is not without hope. We dig into why and what could be done.

Why I endorse JAST’s censorship of Shiny Days

JAST USA is censoring Shiny Days, but angry fans should think twice before lashing out at JAST. JAST promises a solution that should mollify most fans.

The danger of importing erotic games

I begin with some sad news. A popular and valuable member of the translation community was detained, and later charged, after he attempted to import obscene visual novels into Canada...

JAST’s failure to market Seinarukana as an RPG could doom English H-RPGs

Seinarukana is a visual novel style RPG from JAST USA with a lot of potential, but needs a Steam release and reviews on major RPG sites to reach fans.